Browse our regularly updated lists of staff picks, bestsellers, genre selections, and more.
New Books for Kids
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Kindred Dragons
Alice has been unhappy ever since her parents sent her to Prince Edward Island to live with her strict grandmother. Alice is fanciful, prone to telling tall tales, and absolutely OBSESSED with dragons! Fairies deliver dragon eggs to a select few, known as Kindreds, but no egg has ever arrived for Alice.
While wandering the woods alone, she finds and secretly befriends a mysterious old dragon named Brim. Alice is excited to finally have a dragon friend of her own, but when Brim suddenly falls ill, Alice must set out on a desperate quest to save him.
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Agent Cupcake
Go undercover and crack the case in Agent Cupcake, perfect for fans of Mac B. Kid Spy and Spy School! Twelve-year-old Miguel Mangayayam has always loved one thing: mystical beasts. So he’s thrilled when he’s hired by the Mystical Beasts Bureau (MBB) to be their first ever human spy where he’ll use his encyclopedic knowledge of hippogriffs, mermaids, dragons, and more to solve the latest cases. Even better? He’s partnered with the supercool unicorn superspy, Agent Cupcake! Together, they’ll go undercover, gather intel, crack codes, and collect clues to solve the MBB’s toughest mysteries. But when they receive reports that unicorns are losing their magical powers, Miguel and Agent Cupcake will have to put their spy skills to the test to figure out why, even if it means going up against a mega corporation like HOARD. Could someone be trying to steal magic to put unicorns out of business?
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Disney Baby: Try Again, Stitch: Toothbrushes Are for Teeth!
Time to get your toothbrush out—not your hairbrush! Try again, Stitch!
Stitch tries and tries again to brush his teeth in this silly, sweet board book perfect for read aloud fun with little ones!
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Dog Man: Big Jim Believes
The celebration comes to a halt for our heroes in Dog Man: Big Jim Believes when the mischievous Space Cuties From Space return. Our caped crusaders -- Dog Man (aka Scarlet Shedder), Commander Cupcake, and Sprinkles -- along with Mecha Molly discover that the city has changed, and nothing is how it should be. Can Big Jim's positivity and innocence help our heroes? Will Dog Man, Big Jim, Grampa, and Molly have the courage to trust each other and save the day? How does the past help shape the future? And who is the chosen one?
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Coach
Before Coach was the man who gave caring yet firm-handed guidance to Ghost, Lu, Patina, and Sunny on the Defenders track team, he was little Otie Brody, who was obsessed with Mr. 9.99 (a.k.a. Carl Lewis) and Marty McFly from Back to the Future. Like Mr. 9.99—and his own dad—Otie is a sprinter. Sprint free or die is practically his motto.
Then his dad, who is always away on business trips, comes home with a pair of Jordans. JORDANS. Fine as fine can be. Otie puts them on and feels like he can leap to the moon…maybe even leap like Mr. 9.99 when he won the Olympic gold medal in the long jump. But one morning he wakes up to find his brand-new secret weapon kicks are missing—right off his feet! And Otie just might have a fuzzy memory of his dad easing them off as Otie was sleeping, but that can’t be right, can it?
Unless all the reasons for his dad’s “gone’s” are very different from what he’s been told… Because now, not only are the Jordans missing, but so is his father. -
Caitlin Clark: Shooting Star, A Biography
A slam-dunk picture book biography featuring the WNBA Rookie of the Year and one of the biggest names in basketball—Caitlin Clark!
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The Big, Fun Book of Fake-Out Cakes
Ready to fool your friends? Make a cake that’s disguised as lasagna, a flowerpot, a giant pencil, a pineapple and more!
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Night Chef
The Night Chef has never had a family—only a dream.
She's spent years living inside the walls of a human restaurant, honing her cooking skills. She knows she can fry an omelette with the best of them-- but she also knows that humans will never accept her. And so she keeps to herself, hidden and alone.
Then, one evening, when Night Chef cracks an egg open for her dinner, a baby crow named Ichi falls out! Despite being reluctant to leave her home, Night Chef steps into the wilds in order to reunite Ichi with his family. And along the journey, she might just find a family to call her own, too. -
Nic Blake and the Remarkables: The Book of Anansi
All of Nic’s dreams have come true. After years of living in hiding as a Remarkable in the Unremarkable world, she now has everything she’d ever wanted: certified hero status, a big family and a real home in the hidden city of Uhuru, and a chance to develop her Gift at a school for young Manifestors like her.
So life is perfect, right?
Not quite. Her-favorite-author-turned-vengeful-outcast wants to destroy her. Then there’s the terrifying secret prophecy that still threatens Nic’s future, and the dangerous new power she seems to have—one she cannot control. And that’s all before she encounters a cult of mysterious Manifestors who threaten to reveal the truth about her power and prophecy unless Nic delivers to them a legendary artifact, the Book of Anansi. There’s just one small complication: No one knows if it still exists, or where it could be hidden.
Nic now has only her twin brother, Alex, and her best friend, JP, to rely on as she makes a desperate attempt to uncover one of the Remarkable world’s oldest mysteries—and hold on to the home and family she has been searching for her entire life.
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Free Piano (Not Haunted)
The piano is free, but fame has a price.
On the sleepy streets of Cascade Cove, lonely Margot knows that when she stumbles across a discarded synthesizer with a “not haunted” sign, she’s discovered the key to realizing her dreams. Determined to become a real songwriter and earn her absent father’s admiration, Margot dives headfirst into trying to gain followers and fans online. But her musical journey takes an unexpected turn when she realizes the (not haunted) piano is very much…haunted.
Enter Vision, teen pop sensation of 1979 whose untimely demise left her spirit intertwined with the keys of her synthesizer. Though Margot and Vision couldn’t be more different, the girls form an unlikely bond fueled by their shared passion for music.
But as Margot’s obsession with fame and recognition grows, she may come dangerously close to losing what she loves about music…and herself. -
Oppenheimer and the Atomic Bomb
J. Robert Oppenheimer was a brilliant physicist who led the American effort to build the atomic bomb during World War II, and who later found himself confronting the moral consequences of the revolutionary weapon he helped create.
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My Abuela Is a Bruja
My abuela is a bruja.
There is magic in everything she does.
There is nothing more magical than a grandmother's love. But one lucky girl suspects her grandmother has actual magic. It's in the tun-tun-tun of the way she dances salsa, in the warmth of her hugs, and the delicious smell of her cooking. The granddaughter wonders: will I have magic of my own one day? -
Orris and Timble: Lost and Found
Orris the rat and Timble the owl are unlikely friends. Each night, Timble visits Orris in the barn and listens to his stories. But Timble is growing up, and one evening when the owl doesn’t appear as usual Orris wonders if Timble has forgotten him. Is their friendship over? Or could it be that Timble has a tale of his own to share?
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CeeCee
CeeCee is a young enslaved girl growing up alongside the two spoiled daughters she must work for on a plantation in Maryland. She takes care of them, catering to their every whim and suffering their casual cruelty. She learns to read by listening to their lessons and stories with the threat of punishment if caught.
CeeCee receives help from the caring cook, Binty, and hope comes in the form of a different kind of escape. CeeCee chances everything for the possibility of a new life.
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Schoolbot 9000
James Gordon is already annoyed by the robots in his life—the drones that look like bugs, the dogbots at the park, his HomeBot babysitter, and now? He’s just found out that Schoolbots are replacing all of his favorite middle school teachers.
James’s teachers have always cared about his feelings and supported his art, but with the news that artificial intelligence is replacing them, James’s life feels like it’s full spiraling into chaos. All the Schoolbots care about is improving students’ test scores and efficiency, and they’ve had some seriously unnerving glitches.
James is determined to fight back but is going to need some help from a very unlikely ally in order to keep these robot teachers from taking over his school.
Read Aloud Favorites
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The Babies and Bunnies Book
Lots of things babies do, bunnies do too! See babies and bunnies nap, cuddle, jump, and play, in full-color photographs.
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Knight Owl
Since the day he hatched, Owl dreamed of becoming a real knight. He may not be the biggest or the strongest, but his sharp nocturnal instincts can help protect the castle, especially since many knights have recently gone missing. While holding guard during Knight Night Watch, Owl is faced with the ultimate trial—a frightening intruder. It’s a daunting duel by any measure. But what Owl lacks in size, he makes up for in good ideas.
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Lucky Duck
Susan the duck has the worst luck. Her rollerskates are two sizes too big. She's lost her favorite marble. And she's run out of pickles.
But with each unfortunate discovery, Wolf shows up with a gift she's won. Her luck has turned around . . . hasn't it? -
Mister Kitty Is Lost
Mister Kitty is missing somewhere inside this book! Will you help us find him? Join the hunt for five yellow spots, four orange paws, three purple bells, and more, exploring numbers and colours along the way in an interactive countdown.
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Escargot
Escargot is an adorable French snail who only wants two things: 1) To be your favorite animal, and 2) To eat the delicious salad at the end of this book. Except this delicious salad has a carrot in it. And Escargot hates carrots. But when he finally tries one—with a little help from you!—he realizes that it’s not so bad after all.
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Go and Get with Rex
Jack, Jill, and Rex are excited to play a game of Go and Get! The rules are simple: on the count of three, each player must go and get something that begins with a certain letter. While Jack's and Jill's picks always fit the bill (What starts with F? Frog! Fish!), Rex keeps getting it wrong (a duck?)--or does he?
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Norman the Slug with the Silly Shell
Norman is a slug who wants to be a snail, but only if he finds the perfect shell. After trying out some possibilities, he stumbles upon a doughnut.
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On a Mushroom Day
A mushroom day is a day of exploring together and discovering some of the most incredible lifeforms on earth: fungi. In this lyrical, informational picture book structured around a walk through a summertime wood, a child and their caregiver share the sights, sounds and smells of the forest as they observe and identify different varieties of mushrooms.
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Paint with Ploof
Ploof is a little cloud who's eager to make their first rainbow! But how? With your help, of course! Can you help Ploof find the right shape? Mix colors? Fly high to paint? Cheer Ploof on through the ups and downs of trying something new, follow along with some calming breathing exercises and find a new perspective!
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Tap the Magic Tree
It begins with a bare brown tree. But tap that tree, turn the page, and one bright green leaf has sprouted! Tap again—one, two, three, four—and four more leaves have grown on the next page. Pat, clap, wiggle, jiggle, and see blossoms bloom, apples grow, and the leaves swirl away with the autumn breeze.
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Snail Crossing
When Snail spies a plump, crisp cabbage across the road, nothing will stop him--not a speeding car or even a hungry crow.
But then kindhearted Snail stops to help a crew of antsy ants in a rainstorm, and he loses his way. It looks like he will never get his treat--until Snail's new friends come up with an ingenious idea. . . .
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Towed by Toad
"No time, Pop! Can't stop!"
Toad and his tow truck are always on the move to lend a hand to anyone who needs help. Whether it's a flat tire or engine trouble, it's Toad to the rescue! -
The Very Impatient Caterpillar
HEY! What are you guys doing? We're going to metamorphosize. Meta-WHAT-now? Transform into butterflies. Right. Right. I knew that...WAIT?! You're telling me I can become a BUTTERFLY? Yes. With wings? Yes. Wait for ME!!
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We Are Definitely Human
When three mysterious visitors from "Europe" crash-land in Mr. Li's field, he does what any good host would: he invites them back to his farmhouse and offers to help fix up their "car". No, there's nothing strange about these guests at all. Just like other humans, they "make business", "play sportsball" and "wear hat". As the townsfolk also come to the aid of the visitors and the gathering turns into a little party, interplanetary relations reach an all-time high.
Level Up!
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Jerry Changed the Game!
Before Xbox, PlayStation, or Nintendo Switch, there was a tinkerer named Jerry Lawson. As a boy, Jerry loved playing with springs, sprockets, and gadget-y things. When he grew up, Jerry became an engineer—a professional tinkerer—and in the 1970s, he turned his technical know-how to video games.
Back then, if players wanted a new video game, they had to buy an entire new console, making gaming very expensive. Jerry was determined to fix this problem, and despite roadblocks along the way and having to repeat a level or two, it was never game over for his mission. Eventually, he leveled up and built a brand-new kind of video game console: one that allowed players to switch out cartridges! He also founded Video Soft, Inc., the first African American–owned video game company in the country. -
Jumanji
"Do you want to leave the world behind? Then this game is for you. The first one to finish and shout 'Jumanji' wins the game." But you must finish. Because with the first throw of the dice strange things start to happen. Peter and Judy find they must face lions, crocodiles, rhinoceroses and a hunter with a big gun. Can they finish the game before it finishes them?
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Escape from Mr. Lemoncello's Library
When Kyle learns that the world's most famous game maker, Luigi Lemoncello, has designed the town's new library and is having an invitation-only lock-in on opening night, he's determined to be there! But the tricky part isn't getting into the library—it's getting out. Because when morning comes, the doors stay locked. Kyle and the other kids must solve every clue and figure out every secret puzzle to find the hidden escape route!
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Glitch: A Graphic Novel
Izzy has an incredible secret -- she can enter the world of her new video game! She meets Rae, a robot who says Izzy is destined to save Dungeon City from the Big Boss. How is this possible?! And how can she fight for this virtual world when she's got a whole real life to keep up with: her family (though she could do without her mom's annoying cat), and her best friend, Eric. Things get even weirder when Izzy loses a life while inside the game, and she starts to worry about what might happen if she gets a Game Over for good. Meanwhile, Eric has been super upset with Izzy since she's been keeping secrets and bailing on their plans. Can Izzy survive Dungeon City and save their friendship?
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Heroes Unite!
Dungeons & Dragons: Honor Among Thieves is a high-fantasy heist film based on the popular role-playing game!
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The Legend of Rock Paper Scissors
A laugh-out-loud hilarious picture book about the epic tale of the classic game Rock, Paper, Scissors.
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Elsa's Chessboard
Growing up in 1900s Vienna, Elsa’s brothers are always playing chess. “No girls!” they tell her when she first asks to learn; but she wears them down, and soon she’s such a pro that they give her a special chess set of her own.
Elsa plays chess whenever she can. When she grows up, she even meets her husband over games in the park. But when World War II grips Europe, the young Jewish family must emigrate to America, where they find themselves surrounded by unfamiliar languages.
Luckily, Elsa knows one language that can always bring people together: chess! -
What Is Nintendo?
Founded in 1889, Nintendo started out as a small playing card company in Japan. Though the cards sold well, Nintendo really became popular when it began creating toys in the 1960s, and then became internationally renowned after developing video games and consoles in the 1970s and '80s.